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Troubleshooting
Common server errors and fixes
9 min readUpdated 2026-04-19
Every server owner hits errors eventually. The good news is that 90% of common issues have simple, repeatable fixes.
Port already in use
Symptom: Server fails to start with BindException: Address already in use
Fix:
- Check the panel console for a zombie process and click Kill if present
- Verify no other server is using the same port in your account
- Restart the node from the panel if the port stays stuck
Out of memory (OOM)
Symptom: Server crashes randomly with java.lang.OutOfMemoryError
Fix:
- Increase RAM in the panel by one tier and monitor for 24 hours
- Remove recently added plugins one by one to isolate leaks
- For Minecraft, use Spark to generate a heap dump and analyze it
- Check for oversized worlds — inspect
world/folder size
Connection timed out
Symptom: Players see Connection timed out or cannot join at all
Fix:
- Verify the server status dot is green in the panel
- Confirm players use the correct IP and port
- Test from an external tool like
mcsrvstat.us - If using a custom domain, verify the DNS A record points to the correct IP
- Check the panel firewall rules — the game port must be open
Plugin/mod incompatibility
Symptom: Server crashes on startup or specific commands fail
Fix:
- Check each plugin's supported version on SpigotMC or CurseForge
- Update all plugins before updating server software
- Isolate by moving half of your plugins to a temp folder and testing
Database connection failures
Symptom: Plugins report Communications link failure or Access denied
Fix:
- Double-check host, port, username, and password in plugin configs
- Ensure the database user has privileges for the correct database name
- Restart the database service from the panel if connections are stale
High tick time / lag spikes
Symptom: Periodic freezes, rubber-banding, or TPS drops
Fix:
- Pre-generate the world with Chunky to eliminate generation lag
- Use
/lagor Spark to identify the laggiest chunks or entities - Set entity limits in
bukkit.ymlor via plugins like ClearLagg - Reduce
view-distanceby 1-2 chunks to lower chunk load pressure
