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Getting Started
Choosing the right hosting plan
7 min readUpdated 2026-04-19
Picking the wrong plan is the most common mistake new server owners make. Too small and you lag out; too large and you waste budget.
Understanding your workload
Different games have wildly different resource footprints.
- Minecraft (Paper) — RAM-bound. CPU matters less unless you run heavy redstone.
- FiveM — CPU-bound due to Lua scripting and database queries.
- Rust / ARK — Both RAM and CPU heavy. These games love fast single-thread performance.
- Web hosting — I/O-bound. NVMe storage and fast network matter more than raw CPU.
RAM sizing
- 2-4 GB — Small vanilla Minecraft, Terraria, or low-traffic web hosting
- 4-8 GB — Medium Minecraft with 20-40 players, or FiveM up to 48 slots
- 8-16 GB — Large modded Minecraft, FiveM 64-128 slots, or Rust with 50+ players
- 16+ GB — Heavy mod packs, large FiveM clusters, or multi-game nodes
Always monitor actual usage after a week of live traffic, then resize.
CPU and single-thread performance
Most game servers are single-threaded. A CPU with high clock speed (3.5 GHz+) beats one with more slow cores.
- Check your server's
mspt(Minecraft) orsv_mainThread(FiveM) metrics - If values exceed 50 ms consistently, you need more single-thread power
- Consider upgrading to a dedicated core plan for competitive communities
Storage considerations
Our plans use NVMe SSD storage standard. For most users this is more than enough.
- Minecraft worlds grow ~100 MB per thousand chunks generated
- FiveM with custom maps and vehicles can easily exceed 20 GB
- Enable automatic cleanup of old logs and crash dumps to save space
Network and DDoS
All plans include unmetered traffic and DDoS protection.
- Starter — 100 Mbps (fine for < 50 players)
- Growth — 500 Mbps (good for most mid-size communities)
- Pro — 1 Gbps (recommended for large clusters)
Upgrade path
You can upgrade anytime without data loss. The process takes 2-5 minutes and preserves your world, config, and database. Downgrades are also supported.
